Boss Tactics: Moroes

Encounter Flow

Encounter Setup: Moroes stands with 4 of his guests, all are undead. The guests are randomly chosen from the following list -

Baroness Dorothea Millstipe
Shadow Priest. Uses mana burn that can drain a healer completely.
Baron Rafe Dreuger
Retribution Paladin. Uses Hammer of Justice.
Lady Catriona Von'Indi
Holy Priest. Heals and casts Power Word: Shield on her allies. Uses Dispel Magic to remove the raid's buffs.
Lady Keira Berrybuck
Holy Paladin. Heals and casts Blessing of Might on her allies. Uses Cleanse to free her allies from different forms of CC.
Lord Robin Daris
Arms Warrior. Uses Mortal Strike, Cleave and Whirlwind abilities, dealing high amounts of damage.
Lord Crispin Ference
Protection Warrior. Disarms.
  • Moroes attacked - All his guests come to his aid.
  • Every ~30 seconds, Moroes will Vanish. When he reappears, he uses Garrote on a random target.
  • Moroes reaches 30% health - Moroes enrages.
  • Fight takes too long (estimated 12 minutes) - Moroes berserks.


Immunities: Taunt, bleed effects.

  1. Melee: Deals 1600-2500 per hit on plate.
  2. Garrote: Damage over time attack dealing 1000 damage every 3 seconds for 5 minutes. Used on a random target, every 30 seconds.
  3. Gouge: Incapacitates the target for 6 seconds, breaks on damage. Used on the main target. Moroes will not attack the gouged target as long as it is stunned, choosing the next player on his aggro list instead.
  4. Blind: Poison attack that causes disorientation to the target for up to 10 seconds. Used on a random target in melee range. Similarly to Gouge, Moroes will not attack a blinded target.
  5. Enrage: At 30% health, Moroes enters the enrage state, increasing his damage.
  6. Berserk: After a certain amount of time Moroes frenzies and throws daggers at random raid members. These attack deal can one-shot a mail wearer.


Main Tank (MT)
Protection or Feral specced.
Off Tank (OT)
Same as MT.
Holy or Restoration specced. At least two.
Crowd Control
Hunter or Priest. Possibly Paladin. At least two (three recommended).


  1. Raid clears entire dining room.
  2. Guest control (depending on which guests spawn) -
    • Lord Crispin Ference should be CCed for the entire fight, due to his high damage mitigation. Alternatively, he can be off-tanked.
    • Lord Robin Daris should be CCed by a hunter, as he might one-shot a priest.
    • Lady Keira Berrybuck should be CCed for the entire fight, as she can cleanse her allies.
    • Lady Catriona Von'Indi or Baroness Dorothea Millstipe can be taken down fast, and require no tank. Both should be interrupted when they attempt to cast. When Keira buffs Moroes, it should be immediately removed by a Priest, Shaman or Hunter.
    • Baron Rafe Dreuger is the least troublesome of the group.
    • Crowd control should be set on the border of the room, to prevent accidental breaks.
    • Raid decides in advance the guest kill order, and which are to remain CCed for the entire fight.
  3. Both the MT and OT should have enough aggro on Moroes, so he does not attack the healers once the MT is gouged.
    1. Hunter casts Misdirection on OT, then attacks Moroes.
  4. DPS concentrates on killing the guests (depending on the raid's plan).
  5. When Moroes vanishes -
    1. Hunters can perform Feign Death to avoid being selected for the Garrote attack.
  6. When Moroes garrotes a target -
    • Stoneform, Ice Block, Divine Shield and Blessing of Protection can be used to remove the effect.
    • Warlock casts Soulstone Resurrection on the target.
    • Target dies and is resurrected by a Druid's Rebirth.
    • Shaman dies from the effect then uses Ankh of Reincarnation.
    • Healers stack heals over time on the garroted target. When HoTs are not available, a healer should be assigned to keep the garroted target alive.
    • The effect should not be removed from the tank, as he is healed nonetheless, and it has the advantage of breaking the Gouge attack.
  7. When Moroes blinds a target -
    • Shaman, Druid or Paladin can remove the effect.
    • Poison Cleansing Totem can be cast by a Shaman, within melee range, during the entire fight.


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